|Posted by dennyvuquach on October 1, 2016 at 3:35 AM||comments (0)|
The [email protected] is the idol series that was originally released as an arcade in the year 2005 in Japan, and the series has been revamped in 2010 since The [email protected] 2 came out on the consoles. It is the rhythm video game series that feels fairly similar to Project Diva, but it's much more simpler. I've been a huge fan of The [email protected] since 2012, ever since I first started watching Ritsuko Akizuki singing Shiny Smile. At the beginning of 2013, I started becoming a huge fan of the 2011 anime, and it's easily one of the most underrated anime I've ever seen. All of the characters from 765 Pro in The [email protected] are really good, but Hibiki Ganaha is my favorite!
Love Live! is the idol series that was first released the music videos in 2010, which were called "Bokura no Live Kimi to no Life" and "Snow Halation". They have greatly succeeded their music videos, and thus, the anime was born in 2013. I've been a huge fan of Love Live! since 2015, because the idols all look extremely gorgeous. They all have beautiful eyes, and it doesn't hurt either that their voices are really breathtaking. Most of the cast are really awesome, if not all, but my favorite Love Live! idol is Kotori Minami. She's one of the cutest girls I've ever seen, and I really love her voice in both English and Japanese. Not to mention she has lots of charisma as well.
I've been watching Love Live! so many times, and I still haven't got tired of it. The animation looks incredibly beautiful, including the CGI segments of the music performances, and the voice acting is phenomenal. Even the English dub of the original Love Live! anime sounds great as well, because of amazing voice actresses, so I wish that the voice actresses with sing the English covers of songs. Also, the story is simply touching, like Honoka encourages Kotori to get back to Muse before she was about to leave, and they have been best friends ever since they have met when they were little. The Muse members get to enjoy their efforts to become school idols, and thankfully, they have performed amazingly well at their concerts. They also had their comedic effects, like when Honoka's face looked stubborn and pissed, and Maki yelled "Stop filming me!" at Nozomi Tojo.
Both of those idol series have been literally successful, and they both are fairly popular in Japan. They feature the idol groups that have lots of enduring characters, as well as their story that are touching and inspiring. They both have a good amount of dramatic, heartbreaking scenes, and they both follow the path to be successful at the end. Both of them also feature their sequel counterparts, which are Cinderella Girls and Sunshine, the sequels of The [email protected] and Love Live!, respectively. Overall, The [email protected] and Love Live! both rock! They're my favorite series!
|Posted by dennyvuquach on March 11, 2015 at 8:15 AM||comments (0)|
When I was in the mall, I brought Kirby Triple Deluxe from GameStop, which costed like 35 dollars and is the first game I have brought for my Nintendo 3DS XL. I've been looking for that game since I watched the replays from YouTube, and I already knew that I love it so much. There are so many Kirby games out there that are really awesome, but this one is one of the best Kirby games I've been playing, since Kirby Super Star on Super Nintendo.
Kirby Triple Deluxe stays true to classic Kirby games in that the player controls Kirby, and the objective is to get to end of the stage or fight against a boss. Kirby retains his traditional abilities, which are inhaling, star-spitting, sliding, air bullet, and floating. Guarding also returns from the Kirby Super Star games and Kirby's Return to Dream Land, and a new dodge move can be performed while guarding, which is a really nice touch, considering when I need to move and block simultaneously while I particularly fight against a boss.
One of the new abilities in Kirby Triple Deluxe is called the Hypernova, the super ability in the game. Obtained by eating a Miracle Fruit, it causes Kirby to undergo a temporary transformation that amplifies the power of his inhale exponentially, allowing him to inhale larger objects and enemies such as trees and large eels. It is necessary to complete certain stages by defeating certain foes or solving puzzles. While the Hypernova isn't so similar to the super abilities in Return to Dreamland like the Flare Beam or the Ultra Sword, the Hypernova is still a great ability to have, because it inhales so many things in Kirby's sight.
In Story Mode, which is the main part of Kirby Triple Deluxe, the game represents Kirby having his home lifted into the sky by the Dreamstack. He gets to travel through the six floating islands of Floralia, which are Fine Fields, Lollipop Land, Old Odyssey, Wild World, Endless Explosions, and finally Royal Road. The bosses are great and reasonably challenging, and the main ones are Whispy Woods, Paintra, Kracko, Coily Rattler, Pyribbit, and Queen Sectonia, the final boss.
In my opinion, Queen Sectonia is the best final boss in all Kirby games, because she has all three of her epic forms. Her first form appears to be an elegant, giant queen wasp, and she attacks Kirby by casting spells from her green scepter. After Kirby defeats her first form, he and his friends have been celebrated victory for a moment, but Queen Sectonia recovers and fuses herself with the Dreamstalk, and she begins with her second form, who turns out to be as a giant flower-like monster. After her second form is defeated, she begins her third and final form and immediately grabs Kirby. Before she can finish off Kirby, Taranza gave the Miracle Fruit to Kirby, and he and Sectonia fight for the final battle of the game. The moment when Kirby inhales the coconut-esque missiles and spits them against Sectonia's large missle to explode is just so satisfying.
After I beat Story Mode, Kirby Triple Deluxe unlocks Dededetour, which stars King Dedede as the main protagonist and the playable character. Playing him feels pretty similar to Hammer Kirby, except that Dedede can now shoot a beam by charging his hammer, so he can still cut ropes at range or aim at the targets that Kirby would normally have to obtain the Archer ability. Dedede can also create a shock wave with his uncharged hammer attack he's at when at full health.
Aside from the main game and Dededetour, Kirby Triple Deluxe also features sub-games, which are called Kirby Fighters and Dedede's Drum Dash, as well as The Arena and The True Arena. In Kirby Fighters, the player chooses a copy ability and uses it to battle other Kirbys in various arenas, some of which hold references to past Kirby titles. In Dedede's Drum Dash, the player controls King Dedede as he bounces on drums to the beat of classic Kirby songs and collects coins.
Kirby Fighters is an amazing sub-game, because I play Kirby by choosing any of the copy abilites and battle against other Kirbys using different abilities. It resembles the games from the Super Smash Bros. series, where I get to battle until I'm the last player standing. Dedede's Drum Dash is also great, because I like the fact that pressing the 'A' button gains momentum to jump higher on the drums and perform the backbeat to earn points.
I've been a big fan of Kirby since the day I play him. In fact, he's definitely have been one of my favorite characters in video games, because I really love the fact that after he inhales one of his enemies, he gains his cool, special ability. He has so many abilities for me to choose from, and pretty much all of them in this game are great! Kirby Triple Deluxe has so many things that I love, and I've been having so much fun playing it on my Nintendo 3DS. I would say that Kirby Triple Deluxe and Kirby Super Star are my two of favorite Kirby games ever. Kirby really rocks!
|Posted by dennyvuquach on December 22, 2014 at 4:15 AM||comments (0)|
I've recently have played Kalista in League of Legends, and I got to say that she's really awesome and fun! To me, she's like the most fun ADC champion I've played, and I have been playing ADC champions like Ashe, Sivir, Caitlyn, Miss Fortune, Lucian, Jinx, Ezreal, and Twitch. One of the main reasons on why Kalista is so exciting to play is because she can dash a bit after she does a normal attack, thanks to her passive skill, Martial Poise. This can mean that when my opponent tries to escape or so, Kalista can definitely chase and attack her opponent at the same time until her opponent dies. She's also one of the ADC champions that's also very supportive to her ally.
Her "R" skill, which is called Rend, is an ability that fairly resembles as Twitch's Contagion. Rend is an ability that rips Kalista's spears from her enemies, which deals some damage and slows down her enemies. It is her forst priority skill that needs to be maxed, because not only that it does alot of damage after when Kalista throws her spears on her enemies' chests, but it also slows her enemies down, which also helps her killing a champion in an easier, more satisfying way. One of the most interesting factors about Kalista is she has Oathsworn, an item spell that creates the aura that connects from herself to her partner, making her being a great team champion. It also helps her Oathsworn ally to escape using Kalista's ultimate skill, which is called Fate's Call.
Her "Q" skill, which is called Pierce, is also good for poking her enemy champion and to kill off low-health minions, although it can be dodged once her opponent reacts her for using Pierce. It's still an important skill to harass my enemy, particularly when I face another attack damage carry. It's not really that useful to mindlessly use the skill against minions early, because the spear will only continue onward if it scores a kill.
Her "W" skill, which is called Sentinel, is a fantastic ability, because it's basically a free, wandering ward that does seven laps back and forth where Kalista first sends it to help keep her covered in the laning phase or during any point of the game. It is fairly similar to Ashe's Hawkshot, but much more practical in my opinion, and it is especially good to check on . It can prevent ambushes in the late game that could potentially risk her losing as well.
Aesthetically, I find Kalista to be highly appealing, because she resembles herself as a Specter, and she was formerly human, yet she still looks fairly human with turquoise skin with black Maya-like clothes and spears in her chest. Her job is being a Spirit of Vengeance, and she is an eternal spirit of retribution who possesses a cold-burning hatred for all betrayers, similar to the role like Thresh. I also found her voice to be very haunting and really good, and the voice actress who portrayed her have done an excellent job, who is named as Misty Lee.
As for playing her, she shines a lot by gaining enough damage, given that I always set the good item build for her buy purchasing Infinity's Edge, Berserker's Greaves, etc. A great Kalista player should put pressure in the enemy jungle with Sentinels, and she should try to kill good, easy targets. If her Oathbound ally is about to die, she can perform Fate's Call to save him/her from all the damage and debuffs.
Overall, I would say that Kalista is a great ADC champion to me, because she's one of the best kiters, and she can farm minions really easy, meaning that she can last hit the minions to obtain more gold. She also is a very supportive champion for a marksman by having a supportive ultimate skill, which is Fate's Call, and it can keep herself or her Oathsworn ally from getting killed. She's also has a good amount of mobilty, especially when she buys Trinity Force to combine with her passive skill, Martial Poise. I hardly get bored when I get to play as her, because she's awesome.
|Posted by dennyvuquach on October 20, 2014 at 8:00 PM||comments (0)|
I've been playing League of Legends recently, and I've had such a exciting time playing it. It's one of the MOBA games I really love playing, since I've played Warcraft III, and there are hundreds of champions for me to choose from. I've only been playing this for a couple of weeks, and I'm already level 28. One of the maps that I really like playing for PvP is the Twisted Treeline, because it's more simple and fun than playing in the Summoner's Rift in my opinion.
While it's not as simple as the Howling Abyss, since you still have to worry about being ganked on your lane, you mostly just have to worry about the section you're dealing with, though there are no wards available for you to plant inside the bushes, so you might have to use one of your abilities to reveal your enemies. I've been playing characters like Annie and Sivir for a bit, and I'm having a great time playing that map. Here are the ten tips of playing in the Twisted Treeline.
1. Altars are extremely important and should be contested for whenever possible! One altar provides +3 gold each time after killing a unit, and two altars provide +10% attack damage and ability power.
2. Mix up your damage. Don't just have 3 AP or 3 AD for a whole team. There are teams who do this kind of method, and when you encounter it, don't hesitate to build armor or magic resist against them early.
3. Have one person at least perform the role of a tank, so your team will be more secure and defensive. A tank should mostly defend ranged champions when your team is in battle.
4. Mix up your ranged and melee instead of having just one damage type on your team. Don't have all melee or all ranged champions. You want to have your team more difficult for your enemies to manage than this.
5. Making it to the inner enemy brush in under 30 seconds can most likely damage your enemy early on. Before doing this, you can click north outside of the Nexus and hit P, then type your build and purchase your first items quickly. After that, return home with any money you have just before minions spawn, then you will typically have enough for at least a potion. If you can even kill your enemy early on, you can also buy Boots of Speed. This can help your early game snowball quite significantly.
6. Map and team awareness can be a good way to focus out the early game. Push the minions past mid, and take your lanes to the jungle to provide extra XP and money. Also, use the ping system, so it will be easier for your team to snowball in the wrong direction that is overextending. Playing safe is vital in the small battlegrounds of the Twisted Treeline.
7. When you're strong enough, practice Vilemaw. He shows up at 10 minutes at the top of the map, and if you can formulate a plan with your teammates, calculate if it is viable to grab whenever possible. After this, recall, spend your money no matter how much it is, and make the most of this buff.
8. After you've just killed your enemies and took a tower, secure altars and clear out some of the jungle sections with your team, then spend your money. Remember, they've just spent their time, and after a loss, they're probably going to be more powerful than you when they return.
9. Make use of the health in the middle section whenever you can. The more you use any timed element of this game, the more effective it turns out being overall. If you notice HP is up, call it out to your team, and watch as your sustain and patience outlast the enemies.
10. Casting smite to clear out monsters in the jungle is viable after level 3. Make sure you do not let your lanes suffer from your absence though. If a lane is having trouble, make sure to prioritize your teammates over all.
Credit to SolidPooh who made these tips.
|Posted by dennyvuquach on December 24, 2013 at 6:20 AM||comments (0)|
I got to say that 2013 is a really good year to me, because the moments that I really like on this year are the moment that I went to PAX 2013, learning how to drive really well, and having alot of fun playing chess & Doom. I'm watching the X-Mas episode of my favorite anime, The [email protected]!
I played Skullgirls alot on my laptop, because you know that I love Skullgirls so much for its awesome characters, gameplay, voice acting, etc. I've first starting playing Skullgirls on my Xbox 360, and while I had fun playing it on that console, I had alot more fun playing the game on my laptop, since I can play with alot of good players online and record my own matches while playing. I even posted some of my match videos on my YouTube channel. On September 1st, 2013, I went to PAX Prime 2013 and met this really nice Parasoul cosplayer by Pookie Bear Cosplay:
I also went to Skullgirls Fan Expo on November 20th, 2013, and it's like one of the best events I've ever been in my whole life. I met alot of people over there, including voice actresses and some of the best Skullgirls players I've played against. I met Erin Fitzgerald over there, who is definitely the voice of Parasoul, and she's very humble, enthusiastic, and kind! She's one of the best people I've ever met in my whole life, and is my favorite voice actor of all time besides Phil:
Overall, I can't wait until the new year 2014 is coming! I might be attending Ninja-Con 2014 in June, which is going to be an awesome convention. It's going to be a great year to me!
|Posted by dennyvuquach on December 9, 2013 at 8:40 PM||comments (0)|
Nuuance is probably the most useful contacts I've ever faced in video gaming. He is one of the Skullgirls player that I played against, and I usually get beaten by him in quick matches. He's really nice too to me. In November 14, 2013, I asked him:
"I'm really sorry to bother you, but on your Squigly Assorted Resets video, is it a bad idea to do cross-under with light or medium divekick while I'm playing online? Most of the time, I did the crossup pretty well by using light divekick to perform the cross-under, but it doesn't always work against smart players if I repeat this method. Sometimes, I throw my opponent right after I used light divekick. I want to get better while I'm playing Squigly."
"No problem at all, glad to help. And about resets, something i didn't mention, you can only crossunder w/M Divekick and do the fake one via L Divekick. Works on everyone except double and parasol...but anyways on to your question.
Resets in their very nature are designed to be a risk/reward situation. If they worked all the time, then they wouldn't be resets. It's to reset your combo and stop scaling of combo damage and extending your combos. To think that resets will always work isn't thinking properly about fighting games.
In this psychological batle, the best resets are the unusual/"sudden" ones that are hard to spot coming & the "solid" resets that are very safe to do -- Squigly's resets in general aren't incredibly safe in general, but luckily she has enough to cycle through if you consider them all. In addition, these resets have different effectiveness ratings on different characters & of course different levels of players themselves.
Doing the crossunder is incredibly effective against filias and peacocks for example always because input is switched on them and even if a filia is mashing, if dont correctly, you'r already on the ground while they just mashed a super & out the way ready to capitalize. Against players like Fortune...it's very risky. To be honest, fortune is probably one of the hardest fighters you'll face reset-wise. She has a super in the air, ground, reverse-inputs for supers (level 3 is level 1 reversed so cross-ups might not work great for dive-under if she's at level 3) & worst of all gets knocked very high giving her time to realize whats going on. ANNNDDDD on top of that, her light normals in the air are pretty fast...so instead you might have to bait her to do a super and literally launch her up in the air and pause...then maybe do a mk+hk battle opera to catch her in the air. I don't think her level 1 supers are invincible at all, so it should be a good way to scare them.
But anyways, that's just an example.
The main point is to consider your opponent first and foremost along with the time you do these resets in a battle. Doing an overhead is incredibly effective in the beginning of a match. So much so don't even remember the last time it failed....BUT near the middle or end of a match when people are likely to mash supers...it might not be such a great idea. same with ground-grab resets (which i need to do more): they're great to do in the beginning, but as the match progresses, their rate of success will continue to drop."
|Posted by dennyvuquach on December 2, 2013 at 5:35 AM||comments (0)|
Miku Hatsune returns to the PSP, with a highly addictive sequel to the first game. Project Diva was truly a gem among rhythm games, and Project Diva 2nd adds 2 new types of notes, 1 new difficulty level, 28 new songs, 19 returning songs, and lots of new modules to the fun. Like this first game, the gameplay is simply awesome. You must hit the circle, square, triangle and x buttons to clear each song and unlock new songs.
There are 4 difficulty levels: easy, normal, hard, and the all new extreme, to challenge even the best of players. This makes the game suitable for all skill levels. Two new styles of notes, double notes, where you must press a button and the corresponding arrow simultaneously, and long notes, where you must hold the button down until you are indicated to let go, add lots to the sequel.
Like all rhythm games, the soundtrack is what really makes this game shine. The song list features lots of catchy music, featuring every Vocaloid in the game, minus Neru and Haku of course, since they're fanmade Vocaloids.
A very notable aspect of Project Diva 2nd are the modules. Like it's predecessor, you can choose any module you want for any song. New modules can be unlocked by clearing songs on certain difficulties and bought for the game's currency, Diva Points. What's new is that there are now duet songs, and you can choose both of the characters.
With so many entertaining features, it's no wonder this series became so popular in and out of Japan. This game is highly recommended for any fan of music.
|Posted by dennyvuquach on September 1, 2012 at 11:55 PM||comments (0)|
Personally, I find online gaming to be pretty boring and dreadful nowadays, since playing with people who live far away with me isn't being very social. In fact, playing online requires me to deal with the people that I don't know at all, wheather they could be nice, or they could be very rude and obnoxious. Not to mention, online gaming can be laggy, even if you have a decent internet connection. If I want to play in multiplayer, I would rather play with real people who live next to me, and most of the time, I play games in single player.
Back in the 90s, I used to play video games with my family and friends. I remember the time when my sister and I played GoldenEye 007 on the Nintendo 64, and we were laughing and having a great time together. She and I had a pleasant feeling when we were playing that game in split screen, and we didn't have any lag or serious bickering. That's called local gaming, where my sister and I sat next to each other, and those were the good times I've had in video gaming.
Nowadays, since online gaming has been taking over video gaming in general, local gaming has been getting stale for long compared to online gaming. To be honest, online gaming may be convenient for playing in multiplayer, but I think local gaming feels more like a mutliplayer to me than online gaming. Online gaming feels like you're playing some A.I., whether the games could be strategy or fighting, but local gaming seems like real gaming for a multiplayer in my opinion.
In conclusion, local gaming is better than online gaming because at least you don’t have to deal with high latency or discrimination with other players you don't know.
Cá nhân, tôi tìm thấy chơi game trực tuyến để khá nhàm chán và đáng sợ ngày nay, kể từ khi chơi với những người sống xa với tôi không phải là đang rất xã hội. Trong thực tế, chơi trực tuyến yêu cầu tôi để đối phó với những người mà tôi không biết ở tất cả, họ có thể được tốt đẹp, hoặc họ có thể là rất thô lỗ và có nghĩa là. Không phải đề cập đến, chơi game trực tuyến có thể được tụt hậu, thậm chí nếu bạn có một kết nối internet Phong Nha. Nếu tôi muốn chơi trong nhiều, tôi sẽ thay vì chơi với những người thực sự những người sống bên cạnh tôi, và hầu hết thời gian, tôi chơi trò chơi cầu thủ duy nhất.
Quay lại trong những năm 90, tôi sử dụng để chơi trò chơi với gia đình và bạn bè của tôi. Tôi nhớ thời gian khi chị em tôi và tôi chơi GoldenEye 007 trên Nintendo 64, và chúng tôi đã cười và có một thời gian tuyệt vời với nhau. Cô và tôi đã có một cảm giác dễ chịu khi chúng tôi đang chơi trò chơi mà trong phân chia màn hình, và chúng tôi không có bất kỳ tụt hậu hoặc nghiêm trọng bickering. Mà được gọi là địa phương chơi game, nơi chị em tôi và tôi ngồi bên cạnh mỗi khác, và những người đã là lần tốt tôi đã có trong video game.
Ngày nay, kể từ khi chơi game trực tuyến đã tham gia trong video game nói chung, chơi game địa phương đã được nhận được cũ cho lâu dài so với chơi game trực tuyến. Để được trung thực, chơi game trực tuyến có thể được thuận tiện cho chơi trong nhiều, nhưng tôi nghĩ rằng địa phương game cảm thấy giống như một mutliplayer với tôi hơn chơi game trực tuyến. Chơi game trực tuyến cảm thấy như bạn đang chơi một số A.I., cho dù các trò chơi có thể là chiến lược hoặc chiến đấu, nhưng chơi game địa phương có vẻ như chơi game thật sự cho một nhiều ý kiến của tôi.
Trong kết luận, chơi game địa phương là tốt hơn chơi game trực tuyến bởi vì ít bạn không cần phải đối phó với độ trễ cao hoặc phân biệt đối xử với người chơi khác bạn không biết.
|Posted by dennyvuquach on July 31, 2012 at 6:00 PM||comments (0)|
Yesterday, I got my Samsung Galaxy S2 phone, and I was so happy that I got it. It's my own, first smartphone I've ever had in my life, and I have not regreted once I brought it. While it is not as new as Samsung Galaxy S3, it features blazing fast internet access on T-Mobile, high-resolutionized touch screen, S3 processor with 1.5 gigahertz dual-core central processing units, 16 gigabytes of memory, HD camcorder, etc. I can of course play some video games in my smartphone, such as Cut the Rope, Fruit Ninja, Bejeweled, and more, as well as listening to my favorite music.
I still have my box that also comes with a charger, a USB cable, an SIM card, and a start guide. I read the start guide, and it's really useful by teaching you how to use the smartphone efficiently. The user-replaceable battery lasts pretty long, which gives up to ten hours of heavy usage, or two days of lighter usage. According to Samsung, the smartphone is capable of providing nine hours of talk time on 3G and 18.3 hours on 2.
Before I brought the Samsung Galaxy S2, I was thinking of buying an iPhone, since it allows you to play more games and upload music from iTunes easily, but I now realized that iPhone 4S costs way more than Samsung Galaxy S2. Plus, the internet on the iPhone charges me more than the Android.
One thing I have to deal with it is that I have to take care of it very well, and not let it broke, which is why I also brought the protection case for my smartphone. It costs really expensive for buying a smartphone. I really hope that I can keep it very well and make it last very long. In conclusion, I'm so glad that I got my smartphone yesterday!
Hôm qua, tôi nhận điện thoại Samsung Galaxy S2 của tôi, và tôi đã hạnh phúc vì vậy mà tôi nhận nó. Nó là của riêng tôi, điện thoại thông minh đầu tiên tôi đã từng có trong cuộc sống của tôi, và tôi đã không regreted khi tôi mang nó. Trong khi nó không phải là mới như Samsung Galaxy S3, nó có tính năng lòng đam mê nhanh chóng truy cập internet trên T-Mobile, màn hình cảm ứng high-resolutionized, bộ xử lý S3 với đơn vị xử lý trung tâm lõi kép 1,5 gigahertz, 16 GB bộ nhớ, máy quay phim HD, vv. Tất nhiên, tôi có thể chơi một số trò chơi video trong điện thoại thông minh của tôi, chẳng hạn như cắt dây, trái cây Ninja, Bejeweled, và nhiều hơn nữa, cũng như lắng nghe âm nhạc yêu thích của tôi.
Tôi vẫn còn có những hộp của tôi, mà cũng đi kèm với một bộ sạc, cáp USB, một thẻ SIM và một hướng dẫn bắt đầu. Tôi đọc hướng dẫn bắt đầu, và đó là thực sự hữu ích bằng cách dạy bạn làm thế nào để sử dụng điện thoại thông minh là một cách hiệu quả. Người sử dụng thay thế pin kéo dài khá dài, mà cho đến mười giờ sử dụng nặng, hoặc hai ngày kể từ ngày sử dụng nhẹ hơn. Theo Samsung, điện thoại thông minh là có khả năng cung cấp cho chín giờ thời gian nói chuyện 3 G và 18,3 giờ ngày 2.
Trước khi tôi đưa Samsung Galaxy S2, tôi đã suy nghĩ của việc mua một chiếc iPhone, vì nó cho phép bạn để chơi trò chơi nhiều hơn và tải nhạc từ iTunes dễ dàng, nhưng tôi bây giờ nhận ra rằng iPhone 4 chi phí cách nhiều hơn Samsung Galaxy S2. Ngoài ra, internet trên iPhone phí tôi nhiều hơn Android.
Một điều tôi có thể đối phó với nó là tôi có thể chăm sóc của nó rất tốt, và không để cho nó đã phá vỡ, đó là lý do tại sao tôi cũng mang trường hợp bảo vệ cho điện thoại thông minh của tôi. Chi phí thực sự đắt tiền để mua một điện thoại thông minh. Tôi thực sự hy vọng rằng tôi có thể giữ nó rất tốt và làm cho nó rất dài. Trong kết luận, tôi vui mừng vì vậy mà tôi nhận điện thoại thông minh của tôi ngày hôm qua!
|Posted by dennyvuquach on July 10, 2012 at 6:00 PM||comments (0)|
I used to play Diablo II alot when I was young, then years later, I get to play Median XL, which is the mod that enhances the game for Diablo II. Median XL is one of the best mods I've played for a long time, and I had a really fun time playing it! I leveled my Paladin and Amazon to 120 in Median XL.
For MapleStory, I've already quit that game after I made this video. Subscribe to me if you would like. Here are my weapons from my Median XL characters and my MapleStory characters:
Angel Star (Sacred): 496-1037 Base DMG
Character: Serperior - Level 120 Paladin
Reflex Bow (Sacred): 891-1026 Base DMG
Character: Servine - Level 120 Amazon
VIP One-Handed Axe (Unique): 179 Weapon ATT
Character: SerperiorLuv - Level 200 Demon Slayer
Lionheart Battle Hammer (Legendary): 194 Weapon ATT
Character: SerperiorLuv - Level 200 Demon Slayer